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Point Blank International Championship 2025 RULES
29.Jan.2025

  


POINT BLANK INTERNATIONAL CHAMPIONSHIP 2025 


Official Competition Rules 



  • Part 1 Overview 

    1.1 Competition match room setting 

    1.2 Match Preparations 

    1.3 Game Format 

    1.4 Competition format 

    1.5 Map and side selection 

    1.6 Match time table 

    1.7 After match procedures  


    Part 2 Game Rules 

    2.1 Chatting 

    2.2 Players Related Rules 

    2.3 Illegal Software/Bugs 

    2.4 Abnormal Situations 

      

    Part 3 Official Maps, Characters and Items 

    3.1 Official Maps 

    3.2 Official Characters 

    3.3 Headgear 

    3.4 Functional Items 

    3.5 Weapons 



    Part 1. Overview 


    1.1 Competition Match Room Setting

    - Game Mode: e-Sports Bomb - Objective: 9 Rounds - Round time: 3 minutes - Count Down: 3 sec - Side change time out: 120 sec 


    1.2 Match Preparations

    - Players are to arrive and report at the designated match location by the time set and instructed by PBIC committee. - Captain of each team (selected and registered to the tournament organizers before the event) is responsible for the identification of team members. - Players are obliged to finish their set-up and join their designated match room in the game client within 10 minutes of given preparation time.

    Then players are not allowed to leave the match room without approval from the referee. All players must press “READY” button upon the referee’s signal and wait for the match start.

    It is not allowed to install any type of software or drivers during the preparation time without obtaining Referee’s permission. The set-up is comprised of the following:


    A. Connecting and calibrating personal peripherals B. Ensuring proper function of voice chat programs C. Setting up title tree D. Adjusting in-game settings E. Limited in-game warm-up such as AI Bot mode practice or warm-up game between teammates - All software required for the use of player’s personal peripherals will be installed by the organizers before the tournament. - Players are not allowed to apply macro(command) settings on their peripherals. application of such settings will result in disqualification. In case of peripheral related problems, player will be granted up to additional 5 minutes to replace them. - Player substitutions must be announced no later than 30 minutes before the match starts. - Player substitutions during the match are not allowed. However, the Referee can permit it in exceptional circumstances. - Only 1 sniper rifle can be used by the team at the start of each round of the game. - Only 2 SMGs with dual mode can be used by the team at the start of each round of the game. - Only 1 medical kit can be used by the team at the start of each round of the game. - Only 2 Idol characters can be used by the team throughout the game. - Players are allowed to pick up all type of weapons from dead characters. - Players are not allowed to touch their peripherals (mouse and/or keyboard) after being killed except for the purpose of changing the weapon,

    switching the camera view on the alive teammates, or using voice chat (under Referee’s observation). - It is not allowed to change player’s nickname during the tournament. 


    1.3 Game Format

    - The first team to win the 9 rounds out of 16 rounds will be determined as the winner of the game. - Side change will automatically take place at the end of 8th round. 120 seconds will be automatically given as the half break in the game, before the start of 9th round. - If the game ends in a draw, 8:8, extra rounds will be played to decide the winner of the game. - Extra rounds will be played with the settings below:

    A. Game Mode: e-Sports Bomb B. Objective: 4 Rounds C. Round time: 3 minutes D. Count Down: 3 sec E. Side change time out: 60 sec - If the game is extended to the extra round, the first team to win the 4 rounds out of 6 rounds in the extra round will be determined as the winner. - In the extra round, side change will automatically take place at the end of 3rd round. 60 seconds will be automatically given as the half break in the game, before the start of 4th round. - If the extra round ends in a draw, 3:3, sudden death round will be played. - Sudden death round will be played with the settings below:

    A. Game Mode: e-Sports Bomb B. Round time: 3 minutes C. Count Down: 3 sec - In sudden death round, only one round will be played. As there is only one round, there is no side change. The winner of sudden death round will be the winner of the game. - The game will not be paused other than these half breaks, unless there is an exceptional, abnormal case such as network issue, injuries during the game,

    equipment malfunctions or other cases that the referee deems the game must be paused.

    In such cases, the player must first raise hand and get the referee’s permission to pause the game, before leaving the battle. - Pause request for other purposes during the game, such as tactical discussions, toilets or whatsoever, are prohibited. - To prevent exploitation, players are not allowed to communicate with the teammates in these unexpected pauses.

    Players can only communicate with the referee, PBIC committee and the translator during these pauses. 



    1.4 Competition Format


    1.4.1 Overview  - Competition consists of 2 phases, double elimination round (1st phase), and knockout stage


    1.4.2 1st Phase – Double Elimination Round

    - Eight teams will compete in 3 rounds of best-of-one and best-of-three matches. The first round will see the teams drawn into four, best-of-one matches. - Teams are split into two draw pools, based on the regions’ past 5 international tournament performances. Top 4 teams according to this criteria will be placed in Pool#1,

    while the remaining 4 teams will be placed in Pool#2. Teams will be drawn into round 1 matches by random selection against an opponent from the opposite pool

    (i.e. each Pool#1 team will be paired with Pool#2 team). The draw will take place at pre-arranged draw ceremony. A. Pool#1: 2 teams from Indonesia, 2 teams from Türkiye & Azerbaijan B. Pool#2: Thailand, Russia, Brazil, Philippines - Winners of round one will be paired into Round 2 – winners round, while the losers of round one will be paired into Round 2 – losers round.

    The remaining matches of 1st phase will be played as best-of-three matches. In other words, all round 2 and 3 matches of 2nd phase will be played as best-of-three matches. - Winners of winners round will advance to the 2nd phase, knockout stage. Losers of winners round will proceed to round 3. - Winners of losers round will proceed to round 3. Losers of losers round will be eliminated. - Winners of round 3 will advance to the 3rd phase, knockout stage, while the losers of round 3 will be eliminated. - All matches of round 2 will be drawn at the end of each match of round 1. And all matches of round 3 will be drawn at the end of each match of round 2. - There will be no repeated matches throughout the 1st phase (i.e. if Team A and Team E met in Round 1, they would not be eligible to play again in Round 2 and 3 of 1st phase).

    In the case where a draw would result in this scenario, or would force this scenario in a future draw, the team which drawn such slot will be placed in the next available slot. - In every match of 1st phase, players are not allowed to leave their booth until the winner of the match is decided. - The visual representation of the 1st phase – double elimination round can be seen below. 


    텍스트, 스크린샷, 폰트, 번호이(가) 표시된 사진

자동 생성된 설명



    1.4.3 2nd Phase – Knockout Stage

    - 2nd phase consists of semi-finals, 3rd place match and final. - Semi-finals and 3rd place match will be played as best-of-three matches. The final will be played as best-of-five match. - Winners of Round 2 – winners round in 1st phase, will be randomly paired against winners of Round 3 in 1st phase, for the semi-finals. In other words,

    teams with 2W0L match record in 1st phase will play against teams with 2W1L match record in 1st phase. The draw for the semi-final matches will take place as soon as round 3 of the 1st phase has ended. - Winners of semi-finals will advance to the final, while the losers of semi-finals will proceed to 3rd place match. - Winner of the 3rd place match will be considered as 3rd place finisher of PBIC 2025. Loser of the 3rd place match will be considered as 4th place finisher of PBIC 2025. - Winner of the final will be the champion of PBIC 2025, while the loser of the final will be considered as 2nd place finisher of PBIC 2025. - Players are not allowed to leave their booth until the winner of the match is decided. However, referees may grant 5 minutes break upon players’ request in the situation below,

    before going into the next game. During this break, players may leave their booth. A. Where 2 games have been played until the extra game or sudden death round. I.E. If extra rounds are played both in game 1 and 2 and two teams are tied to 1:1, referee may grant 5 minutes break upon players’ request before going into game 3. B. Where 3 or more games are played. This is applicable only in the final, where the match is played as best-of-five.    


  • 1.5 Map and Side selection


     1.5.1 Best-of-one matches

    - Map and side selection for best-of-one matches (which is applicable to round 1 of 1st phase) will be determined as follows (team which makes the first choice is decided by coin toss): 


    A. Team A bans 1 map 

    B. Team B bans 1 map 

    C. team A bans 1 map 

    D. Team B bans 1 map 

    E. Team A bans 1 map 

    F. Team B bans 1 map 

    G. Out of remaining maps, referee randomly picks 1 map. Then referee runs coin toss to decide which team will play as ct in the 1st half. 

    H. If the game is extended to the extra round, the team which played as fr in the 1st half will play as ct in the 1st half of extra round. In other words,

    if Team A played as ct in the 1st half, then Team B will start the extra round as ct. 

    I. Referee runs the last coin toss to decide which team will play as ct in the potential sudden death round. 


    1.5.2 Best-of-three matches in 1st phase

    - Map and side selection for best-of-three matches in 1st phase (which is applicable to round 2 and 3 matches of 1st phase) will be determined as follows

    (team which makes the first choice is decided by coin toss): 


    A. Team A bans 1 map 

    B. Team B bans 1 map 

    C. team A picks 1 map for 1st game 

    D. Team B picks 1 map for 2nd game 

    E. Team B bans 1 map 

    F. Team A bans 1 map 

    G. Out of remaining maps, referee randomly picks 1 for 3rd game. 

    H. Referee makes the coin toss to decide which team will play as ct in the 1st half of game 1. 

    I. From the 2nd game onwards, the loser of the previous game will get the 1st half side choice. The side choice must be declared to the referee within 2 minutes of the end of previous game. 

    J. Extra round’s 1st half side choice is awarded to the team which did not make the 1st half side choice of the game. For example, if team A made 1st half side choice of the game 1,

    the 1st half side choice of potential extra round of game 1 will be awarded to team B. The extra round’s 1st half side choice will only be declared

    when the game ends in a draw and extra round has to be played.

    As soon as the game ends in a draw, the team which has extra round’s 1st half side choice must immediately inform the referee of their choice. 

    K. If extra round ends in a draw and the sudden death round has to be played, the team which played ct in the 1st half of extra round will play as fr in the sudden death round.

    For example, if team B played as ct in the 1st half of extra round and it ended as a draw, team B will play as fr in the sudden death round. 


    1.5.3 Best-of-three matches in 2nd phase semi-finals 

    - Map and side selection for best-of-three matches in 2nd phase semi-finals will be determined as follows (team which makes the first choice is decided by teams with 2W0L match record in 1st phase): 


    A. Team A bans 1 map 

    B. Team B bans 1 map 

    C. team A picks 1 map for 1st game 

    D. Team B picks 1 map for 2nd game 

    E. Team B bans 1 map 

    F. Team A bans 1 map 

    G. Out of remaining maps, referee randomly picks 1 for 3rd game. 

    H. The team with 2W0L match record in the 1st phase will get the 1st half side choice for game 1. 

    I. From the 2nd game onwards, the loser of the previous game will get the 1st half side choice. The side choice must be declared to the referee within 2 minutes of the end of previous game. 

    J. Extra round’s 1st half side choice is awarded to the team which did not make the 1st half side choice of the game. For example, if team A made 1st half side choice of the game 1,

    the 1st half side choice of potential extra round of game 1 will be awarded to team B. The extra round’s 1st half side choice will only be declared when the game ends in a draw

    and extra round has to be played. As soon as the game ends in a draw, the team which has extra round’s 1st half side choice must immediately inform referee of their choice. 

    K. If extra round ends in a draw and the sudden death round has to be played, the team which played ct in the 1st half of extra round will play as fr in the sudden death round. ]

    For example, if team B played as ct in the extra round and it ended as a draw, team B will play as fr in the sudden death round. 


    1.5.4 Best-of-three match in 2nd phase 3rd place match 

    Map and side selection for best-of-three match in 2nd phase 3rd place match will be exactly the same as the map and side selection procedure for best-of-three matches in 1st phase. 


    1.5.5 Best-of-five match in 2nd phase final

    - Map and side selection for best-of-five match in 3rd phase final will be determined as follows (team which makes the first choice is decided by coin toss): 


    A. Team A picks 1 map for 1st game 

    B. Team B picks 1 map for 2nd game 

    C. Team B bans 1 map 

    D. Team A bans 1 map 

    E. Team A picks 1 map for 3rd game 

    F. Team B picks 1 map for 4th game 

    G. Out of the remaining maps, referee randomly picks 1 for 5th game. 

    H. Referee makes the coin toss to decide which team will get the 1st half side choice for game 1. 

    I. From the 2nd game onwards, the loser of the previous game will get the 1st half side choice. The side choice must be declared to the referee within 2 minutes of the end of previous game. 

    J. Extra round’s 1st half side choice is awarded to the team which did not make the 1st half side choice of the game. For example,

    if team A made 1st half side choice of the game 1, the 1st half side choice of potential extra round of game 1 will be awarded to team B.

    The extra round’s 1st half side choice will only be declared when the game ends in a draw and extra round has to be played. As soon as the game ends in a draw,

    the team which has extra round’s 1st half side choice must immediately inform referee of their choice. 

    K. If extra round ends in a draw and the sudden death round has to be played, the team which played ct in the 1st half of extra round will play as fr in the sudden death round. For example,

    if team B played as ct in the extra round and it ended as a draw, team B will play as fr in the sudden death round. 


    1.6 Match Time Table 

    To be announced at a later date 


    1.7 After Match Procedures 

    Players must leave the stage within 5 minutes after the match is finished. 

    - In case of any objections regarding the result of the match, team Captain is required to notify the Referee within 5 minutes after the match is finished. 

    - If there is no objections regarding the match, Captains of each team must sign the Game Result Sheet provided by the referee. 




    Part 2. Game Rules


    2.1 Chatting 

    - General chatting is restricted, only Team chatting is allowed. 

    - Only voice chatting software provided/confirmed by the organizer is allowed to use. Using other voice chatting software is prohibited. 

    - All team members are allowed to use voice chatting. 

    - Players are allowed to use voice chatting regardless of their character status (alive or dead). 


    2.2 Players Related Rules

    - Players are allowed to use their personal peripherals as long as they register them to the organizers no later than 10 days before the tournament. 

    - Software and/or drivers required for the use of personal peripherals (mouse, mouse pad, keyboard, headset) must be provided to the organizers no later than 10 days before the tournament.

    Organizers may prohibit the use of particular peripherals and software/drivers if they are judged as illegal or inappropriate by PBIC committee. 

    - Players with no personal peripherals must use equipment provided by the organizers. 


    2.3 Illegal software/bugs 

    - Judgements and rulings regarding potential use of illegal software or bug exploitation will be made only by the organizers. 

    - Team leader is required to immediately notify the referee in case of illegal software being used by other players. 

    - Exploiting any kind of map bugs and character assisted boosting is strictly prohibited. 


    2.4 Abnormal Situations 

    - Provided equipment shall not be replaced unless technical malfunctions occur. Whether particular issue is indeed a technical malfunction will be judged

    and decided by designated Zepetto personnel. 

    - In case of any PC, network or equipment problems, player should raise hand and immediately notify the Referee, who can stop the match in such situation. 

    - If the issue occurs before any of the players in current round were killed, the game can be paused and then restarted with the score from the previous round,

    after the problems are solved. 

    - If the issue occurs after at least one of the players was killed, current round will continue until the end. The match will continue after the problems are solved

    with the recent round score. 

    - Example: The current score is Team A: 3, Team B: 2. There is a player killed before the issue occurred, the round is continued. If team A wins current round,

    the score will be Team A: 4,Team B: 2. After the round is finished, match will be stopped and the players need to leave the game.

    The match will continue after the problem is solvedwith the recent score (Team A: 4, Team B: 2). 

    - If external issue occurs during the game where the current round cannot be continued (Ex. power failure, server crash, etc.),

    referee may determine whether to restart the round with the recent round score,

    or award a round win to a team. Referee may make this decision by considering the following criteria. but referee is not required to be abided by the following criteria in making such decision. 


    A. C4 time left until explosion is less than 7 seconds and remaining round time is more than that, but CT side did not initiate C4 defuse 

    B. C4 time left until explosion is longer than remaining round time 

    C. Remaining round time is less than 43 seconds but FR side did not plant C4 

    D. The difference of number of alive players between two teams is 4 or more (Ex. FR 1 alive, CT 5 alive) 


    - All the potential controversies or disagreements arising in relation to the competition rules will be judged and decided by designated Zepetto personnel. 





  Part 3. Official Maps, Characters and Items 


  • 3.1 Official Maps

    Secret Mansion, Provence, Lux Ville, Storm Tube, Broken Alley, Safe House, Mid Town, Down Town 


    3.2 Official Characters

    - Reinforced and normal version of :  Acid Pol, Caiman Grey, Chou, D-Fox, Hide, Keen Eyes, Leopard, Red Bulls, Rica, Tarantula, Viper Red, Wolf 

    Normal version of idol characters : Dasom, Dajeong, Gowoon 


    3.3 Headgear

    - BERET (TITLE) - Reinforced headgear plus - Idol hair : Black Afro hair, Short Brown hair, Short Black hair, Long Purple Ponytail hair, Dark Brown Bun hair, Blue Bun hair


    3.4 Functional Items

    - Increase Grenade Slot - Quick Change Magazine - Quick Change Weapon - Change Nickname - Increase Special Slot ※ All of above items will be delivered to players’ accounts. ※ Get Dropped Weapon feature is applied on the client as default setting.


3.5 Weapons



- ASSAULT RIFLE (59 WEAPONS)







- SUB MACHINE GUN (31 WEAPONS)



- SNIPER RIFLE (37 WEAPONS)





         


- SHOTGUN (9 WEAPONS)






- SUB WEAPON (19 WEAPONS)






- MACHINE GUN (5 WEAPONS)






 

- MELEE WEAPON (11 WEAPONS)





 

- THROWING WEAPON (3 WEAPONS)







- SPECIAL WEAPON (8 WEAPONS)






- SHIELD (2 WEAPONS)







※ All of above PBIC’25 specs were set up according to Developer’s original spec. 

 
– End – 





       


       


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